Thursday, November 19, 2009

Political Unit Of Vancouver

yet of nasty dangerous than Tara ...

... or What a Titan, a Hulk and a Damage Control Tech 2 in common.

This morning, I must once again sit in the Belt and happy digging in front of me. It has struck me how extraordinarily dangerous but we are miners. Why are we dangerous? Well, this is quite simple:

Pretty much any engine can be overheated. This means you get more power, but runs the risk that the module is overheated and broken. This means as, for example, that weapons are more effective and thus more dangerous.

And then I noticed that my beloved strip miners can not be overheated. Since I have naturally wondered why that is and what modules yet because all can not be overheated.

It occurred to me are two modules: the mighty Damage Control II, which can increase the "life points" of a ship immense and the mighty Titans a Doomsday Device. And now I've ever thought a little and have come to the realization that strip miners have to be just as powerful modules. Because they can not even be overheated. And why can not all be overheated? Well, here comes again logic to use: Since the first two Dingerz would be full überp0wort mean, it must not be different from the miner.

short, are full of nasty Miner dangerous and powerful than any other weapon in EvE.

Yet it is a little frustrating, because the lumps in the universe would explode much faster Wennichen this plöhden Strip Miner could overheat ...

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